Stylized 3D Characters Artist, Principal

hace 4 semanas


Región del Biobío Chile Room 8 Studio A tiempo completo

Overview Competitive financial reward (yes, we are fair enough); Challenges to raise your XP score by working on projects with the top global game development publishers; A culture of diversity and inclusion that unites the most outstanding talents; A community of people who understand and share your passion for games. Together we will bring games to the next level. Exactly with you. Superpowers you have are High-poly sculpt in Zbrush; SubD modeling in Max / Maya; Character topology for animation; Strong knowledge of anatomy; Ability to create UV mapping and texture baking (normal, AO, etc.); Texturing in Substance Painter and / or hand-painted texturing; Good understanding of modern pipelines and requirements for stylized character creation; Ability to follow and correctly interpret / improve the concept idea; Relevant portfolio with examples of works in the corresponding direction; Teamwork skills. Qualifications if you have Work experience with game engines; Drawing skills; Good understanding of the rigging and animation process; Intermediate English level and above. Role Responsibilities As a part of Room 8 studio, you will Create high-poly and low-poly models of stylized characters for games on the given concepts; Create optimal UV mapping and texture baking (normal, AO, etc.); Work with stylized texturing. Benefits Competitive financial reward (yes, we are fair enough); Challenges to raise your XP score by working on projects with the top global game development publishers; A culture of diversity and inclusion that unites the most outstanding talents; A community of people who understand and share your passion for games. Together we will bring games to the next level. Exactly with you. #J-18808-Ljbffr



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